Story: simple and straight forward
Core Gameplay: enter dungeon , get loot, craft stronger gear, repeat
Nuanced gameplay: your damage scales with maximum mana, so it’s an easy indicator of your strength, increase max mana through equipment, no level ups
artstyle is different but you get used to it, gallery is huge and the corruption aspect is well done
Core Gameplay: enter dungeon , get loot, craft stronger gear, repeat
Nuanced gameplay: your damage scales with maximum mana, so it’s an easy indicator of your strength, increase max mana through equipment, no level ups
artstyle is different but you get used to it, gallery is huge and the corruption aspect is well done