Pregcess of Zeven is a hidden gem to me, and I really loved playing through this game. Leticia is a great character who goes through an incredibly satisfying character development and the game goes to a lot of lengths to describe both what she is thinking and how she is feeling during each H event she goes through.
How she reacts to each scene is just done really welland I'm glad this was translated more throughouly because I think the dialogue is a big part of why this game works for me. It's a real shame for anyone who tried to play this before the proper translation came about.
There are two major things that need to be mentioned before reccomending this game though. The first is that this game has a pretty significant focus on exposure and exhibitionism , and the second is that Leticias corruption is SLOW.
Because at the start of the game Leticia is a proud princess with no romantic experience and powerful anti-men blessings protecting her, she starts the game basically untouchable by the men and thus they have to take advantage of her naivity to try and weaken her defences. This means the first phases of the game it focuses on her being put into scenarios where she has to wear clothes showing a lot of skin or expose parts of herself.
If you're not really too keen on this then the start of the game is going to be frustrating as they only start touching her after you clear somewhere around half of the total floors of the Dungeon and have gone through all the critical H events to progress far enough for those events to unlock. While the patience is well rewarded and for me it becomes extremely satisfying watching her slowly fall into depravity, this might not be for some people
It took me around 15 hours before she finally lost her virginity (although this is probably much faster if you are on an easier difficulty and don't take your time with the events), but that should give you an idea of how slow this game is. (And yes for a game called "The Pregcess of Zeven" you are only going to get the pregnancy when you beat the game. However it does do the pregnancy quite well which I will get into later)
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The Story is nothing special, as the game mostly focuses on the character of Leticia and her interactions with the residents of Zeven. Leticia is a tomboy princess who has no experience with men and must travel to Zeven in order to conquer the Sea Gods Shrine to stop her brother Tyros from taking the throne. The residents of Zeven though have other plans and will take advantage of her naivity if she wants their help because they're constantly horny thanks to the Sea Gods blessing and all the women left because of it.
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The Art is nice to look at and I'm a big fan of Leticia's design, although as some have mentioned they do reuse costumes a bit especially early on when she is still very guarded and has the full protection of her blessings.
I do wish some scenes had a bit more variety in what she wore, but there are a lot of different scenes to explore and I think most of them are done well so this didn't bother me too much. You get quite a lot of variety with her poses and what she goes through, especially with how many scenes there are (The CG gallery is huge)
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The Gameplay is the good old RPGM turn based combat everyone is familiar with, but it does try to be engaging at the Hard difficulty (You can just ignore all of it with Slug mode though, but I don't reccomend it)
You can select Different classes with each having their own skill tree allowing you to customize how you want to fight, and change them at any time at the guild hall.
With these classes comes different weapons and 1 equipment slot that every class has, but ontop of this is a really great mechanic called the Element system. Every gear piece you find will usually have an element locked to it and empty slots, which you can fit in Elements you find as you open chests and kill enemies. These elements can be fitted into any gear for extra bonuses and eventually become a core part of your build.
They can range from elemental damage, resistances, inflicting debuffs, adding chances to counterattack or reflect magic, learning new spells or skills and some providing unique bonuses like increasing buff duration or preventing your attacks from missing. There are a huge range of elements and at the magic shop you are able to dismantle any gear for a weaker version of its fixed element and then put them into your own gear.
This is made better by the synthesis system where you can combine duplicates to make them stronger, so eventually as you play you will aquire a lot of gear and elements to really customize what you want to focus on. I especially love the elements adding new skills, as you can make up for some of the diadvantages of some classes by giving yourself access to spells from other classes. The Heal spell in particular is useful to have as an element for classes like the Swordsman who are limited in healing options.
The Dungeon itself also tries to force you to change tactics so you can't just run the same build all the time. Each floor of the dungeon (consisting of 10 levels) has specific traits and enemies and the guild hall has npcs who will tell you hints and tips for dealing with each floor. For example, one floor has enemies with high magic defence and some able to cast magic reflection, so you need to change your build to avoid magic. Another floor might have lots of enemies who apply Confusion and Freezing, so you would want to fit elements in order to resist those status effects. Some even have threats like constant damage while exploring, which you need a unique item to overcome (you can guess what you need to do to get them).
While the random generation of the levels is quite boring to look at, it was fun trying to change my build and elements to ensure I could deal with each floor and eventually the bosses.
While I never struggling to win during the regular floors, I did have to leave and come back for some of the bosses. The final boss especially kicked my ass multiple times and I was surpised how difficult it was. Might have been I was underlevelled or something, but definitely took me a lot of tries changing my class and what I focused on to finally get them down.
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The events all focus on a particular place and man/group of men, so as you progress through each floor and experience the mandatory H events to progress to the next phase, you will have repeated encounters with the same men in those locations.
What makes it great is how the events escalate as Leticia is slowly less and less disgusted by the events happening to her and what the men do never really feels mean. At multiple points they actually stop what they are doing because they feel bad for her and back off, like when she cries. These scenes can also go on for a while and there is a big focus on Leticias inner dialogue about her thoughts and how she is feeling. This was a big plus to me as seeing her initial disgust with the events to being conflicted with what happens to her just really hit it for me (she has a very strong gap moe)
It's also nice how these scenes are integrated with the gameplay, such as the Toolmaker being able to improve your costume with damage reduction (showing more skin obviously) or being given access to certain items that nullify painful parts of a floor like poison pools.
As for the Pregnancy, without spoiling too much you get individual scenes with basically everyone you've had previous events with. They are decent legnth and they put a lot more effort into the post game than they really needed to. There is even a secret dungeon with a hidden boss, although I didn't find any extra secret end for beating it.
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While I wasn't bothered too much by it, there are problems with the game. I think the randomly generated nature of the levels in the dungeon is a bit boring to navigate. They are basically just squares attached to eachother with chests thrown about, and while I had fun I wish there was more personality to the Sea Gods Shrine.
Skill Knowledges, needed for unlocking specific skills in each classes skill tree, are a pain to find because you can't buy them anywhere and are random in the dungeon chests. You can end up with a lot of skill points but unable to improve the skill tree because you need a knowledge to get to the next set of skills but can't find one. It would have been good if some shop later in the game let you purchase them for gold since if you don't waste gold in the auction house you end up with a lot of gold. Also resetting your skill tree costs 1 skill point which meant I couldn't really experiment with the skill tree as much as I wanted to.
Since you need to go through a lot of scenes to progress to the next phase , it means if a particular scenario isn't really to your liking then you will still have to go through it to get to the next phase. The only events I disliked were some parts with the Dojo master and two events focusing on hypnosis where I just felt bad for Leticia and couldn't get into it.
Overall though I really love this game and it has had some of the most satisfying character progression I've seen in a while. Well worth playing if the fetishes appeal to you. Took me 25 hours to explore everything the game had to offer, although I generally take my time playing and sometimes idle with the game open so take that time as you will.